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Double Fine clarifies artistic game development strategy

Tim Schafer, co-founder of Double Fine Productions, clarified that the studio's artistic game development approach was not an intentional strategy to create financially unsuccessful titles. He emphasized that the company aimed to produce games that were both artistically compelling and commercially viable, refuting the notion that they deliberately pursued projects destined to lose money. AI

RANK_REASON Opinion piece from a game studio co-founder clarifying development strategy.

Read on Mastodon — mastodon.social →

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Double Fine clarifies artistic game development strategy

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Opinion piece from a game studio co-founder clarifying development strategy.
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COVERAGE [1]

  1. Mastodon — mastodon.social TIER_1 English(EN) · [email protected] ·

    🎮 Double Fine Boss Says ‘We Never Actively Tried To Make A Game We Thought Was Going To Lose Money’ Setting the record straight on making artsy games vs. ones t

    🎮 Double Fine Boss Says ‘We Never Actively Tried To Make A Game We Thought Was Going To Lose Money’ Setting the record straight on making artsy games vs. ones that sell 📰 Source: Kotaku 🔗 Link: https://kotaku.com/double-fine-boss-says-we-never-actively-tried-to-make-a-game-we-tho…