Ethan Mollick shared a shader created by Fable 5.1, which generates an infinite city of neo-gothic towers partially submerged in a stormy ocean. This shader is described as a heavily interactive web application that runs in Twigl and is constructed entirely from mathematical principles without pre-made assets. AI
IMPACT Demonstrates AI's capability in procedural content generation for visual applications.
RANK_REASON The item describes a specific application of AI (Fable 5.1) to generate visual content, which falls under the 'tool' category as it's a demonstration of capability rather than a core model release or research paper.
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