Tarn Adams, the creator of Dwarf Fortress, suggested that societal lessons can be drawn from the game's mechanic of "walling up" dwarf nobles. He elaborated that this practice, intended to maintain social equality, would necessitate the abolition of "dwarf cops" as well. Adams believes this concept offers further insights into societal structures. AI
RANK_REASON The item is an opinion piece from a game creator discussing societal parallels with game mechanics.
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