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New research explores robust, adaptive, and structured reinforcement learning techniques · 10 sources tracked

Multiple research papers published on arXiv explore advancements in reinforcement learning (RL) techniques. One paper unifies regularization-based methods for robust deep RL against adversarial perturbations, proposing a constrained optimization approach with a dynamically updated Lagrange multiplier. Another introduces CLAW, a method for adapting world models in model-based RL using hypernetworks to generate low-rank adapters, outperforming existing methods in few-shot learning scenarios. Additionally, research is presented on granularity-adaptive credit assignment for long-horizon LLM agents, groupoid-based state representations for RL with local symmetries, and expert-space exploration for Mixture-of-Experts RL models. Further work includes behavior quotient learning for low-rank adaptation of LLM agents, certified safety curation for offline RL, and certifying lower bounds for risk-sensitive RL under adversarial state perturbations. AI

IMPACT These papers advance core AI research in reinforcement learning, potentially leading to more robust, efficient, and capable AI agents for complex tasks.

RANK_REASON Multiple arXiv papers detailing new research in reinforcement learning techniques.

Read on arXiv cs.LG →

AI-generated summary · Google Gemini · from 124 sources. How we write summaries →

New research explores robust, adaptive, and structured reinforcement learning techniques · 10 sources tracked

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COVERAGE [124]

  1. arXiv cs.LG TIER_1 English(EN) · Jing Zhang ·

    Improving Offline Goal-Conditioned Reinforcement Learning via Selective Reward Stimulation

    arXiv:2609.19414v1 Announce Type: new Abstract: Goal-conditioned reinforcement learning aims to learn policies that reach specified goals, but remains challenging in offline settings with sparse rewards and long-horizon dependencies. In such settings, goal-completion information …

  2. arXiv cs.LG TIER_1 English(EN) · Xiang Zou, Shengzhu Shi, Junqi Gao, Zhichang Guo ·

    CARE-VI: Conservative Adaptive Reliability Estimation for Value Improvement in Off-Policy Actor-Critic Learning

    arXiv:2609.20098v1 Announce Type: new Abstract: Reliable temporal-difference targets are central to off-policy actor-critic learning. Direct value improvement refines the next-state target with alternative actions, but the reliability of this refinement depends on how candidate a…

  3. arXiv cs.LG TIER_1 English(EN) · Gong Gao, Xiao Lai, Jiaji Shen, Ning Jia, Xianhui Liu, Weidong Zhao ·

    Improving Online Reinforcement Learning via Bidirectional Behavior Prior Distillation

    arXiv:2609.20268v1 Announce Type: new Abstract: Online reinforcement learning (RL) algorithms frequently exhibit poor sample efficiency and unstable learning dynamics, stemming from systematic critic estimation errors that are exacerbated by greedy policy updates. Existing behavi…

  4. arXiv cs.LG TIER_1 English(EN) · Gong Gao, Weidong Zhao, Xianhui Liu ·

    Improving Generalization and Robustness in Offline Reinforcement Learning via Boundary-Aware Data Augmentation

    arXiv:2609.20300v1 Announce Type: new Abstract: Current offline reinforcement learning (ORL) algorithms tend to overfit the training dataset and exhibit poor in-distribution generalization and robustness performance when deployed to real environments, thus compromising their effe…

  5. arXiv cs.LG TIER_1 English(EN) · Martin Marek, Max Ryabinin ·

    Score Centering Stabilizes Off-policy Reinforcement Learning

    arXiv:2609.20807v1 Announce Type: new Abstract: Reinforcement learning (RL) of large language models is notoriously sensitive to small differences between training and inference engines, often referred to as the training-inference mismatch (TIM). However, completely eliminating T…

  6. arXiv cs.LG TIER_1 English(EN) · Thomas Steinecker, Denis Trescher, Alexander Bienemann, Thorsten Luettel, Mirko Maehlisch ·

    MILER: Semantic Mid-Level Representation for Sim-to-Real Reinforcement Learning in Unstructured Autonomous Driving

    arXiv:2609.20747v1 Announce Type: cross Abstract: Reinforcement learning constitutes a promising approach owing to its potential for superhuman performance and self-learned policies. However, its application to real-world autonomous driving remains scarce, particularly in unstruc…

  7. arXiv cs.AI TIER_1 English(EN) · Wenjie Liao, Liangjie Zhao, Zehong Cao ·

    UnifiedPlayers: Enhance Tool-Integrated Reasoning in Agentic Reinforcement Learning

    arXiv:2609.20089v1 Announce Type: new Abstract: Self-evolving methods reduce the need for human-annotated trajectories by allowing tool-using agents to generate their own training data. Yet existing methods typically separate trajectory generation from evaluation, relying on stat…

  8. arXiv cs.AI TIER_1 English(EN) · Nikita Khomich, Leopold Hermansson, Ido Hakimi ·

    EPIG-Tree: Compute-Optimal Branching for Gradient-Efficient Reinforcement Learning

    arXiv:2609.20004v1 Announce Type: cross Abstract: Reward-based reinforcement learning for language models, exemplified by Group Relative Policy Optimization (GRPO), collapses an entire stochastic trajectory into a single scalar reward. This is clean and scalable, but it explores …

  9. arXiv cs.AI TIER_1 English(EN) · Yilang Liu, Haoxiang You, Qian Wang, Daniel Rakita, Ian Abraham ·

    Accelerating Visual Policy Learning with Sampling-Based Model Predictive Control

    arXiv:2609.20575v1 Announce Type: cross Abstract: Learning visual policies for locomotion and manipulation requires coordinating contact with the environment and can incur substantial computation and GPU memory costs. First-order policy gradients (FoPG) reduce training cost throu…

  10. arXiv cs.AI TIER_1 English(EN) · Jaemoo Choi, Yuchen Zhu, Wei Guo, Petr Molodyk, Bo Yuan, Jinbin Bai, Yi Xin, Molei Tao, Yongxin Chen ·

    Rethinking the Design Space of Reinforcement Learning for Diffusion Models: On the Importance of Likelihood Estimation Beyond Loss Design

    arXiv:2602.04663v3 Announce Type: replace-cross Abstract: Reinforcement learning has been widely applied to diffusion and flow models for visual tasks such as text-to-image generation. However, these tasks remain challenging because diffusion models have intractable likelihoods, …

  11. arXiv cs.AI TIER_1 English(EN) · Shabir Ahmad Sofi, Bisma Majid, Mir Mohammad Yousuf ·

    APGEM: Adaptive Policy-Guided Error Mitigation for Quantum Reinforcement Learning on a Real-World CVRP Case Study

    arXiv:2609.18219v1 Announce Type: cross Abstract: Quantum Reinforcement Learning (QRL) represents policies as variational quantum circuits (VQCs), making it attractive for combinatorial optimization such as the Capacitated Vehicle Routing Problem (CVRP). On noisy intermediate-sca…

  12. arXiv cs.LG TIER_1 English(EN) · Giray \"On\"ur, Azita Dabiri, Bart De Schutter ·

    Composite-Gradient Learning for Shared Control Authority Between Deep Reinforcement Learning and Model Predictive Control

    arXiv:2609.17697v1 Announce Type: new Abstract: Integrated deep reinforcement learning (DRL) and model predictive control (MPC) methods are increasingly used to control autonomous systems by combining their complementary capabilities. DRL learns control policies through interacti…

  13. arXiv cs.LG TIER_1 English(EN) · Zhilin He, Gauri Joshi ·

    FedGuide: Diffusion Prior Alignment and Value Baseline Guidance for Heterogeneous Federated Reinforcement Learning

    arXiv:2609.18964v1 Announce Type: new Abstract: Federated Reinforcement Learning (FRL) enables collaborative policy learning across distributed agents with heterogeneous environments. While recent methods based on variance reduction, divergence penalization, and momentum optimiza…

  14. arXiv cs.LG TIER_1 English(EN) · Everest Yang, Skye Thompson, George D. Konidaris ·

    Characterizing Replay Retention Under Dynamics Shift in Model-Based Reinforcement Learning

    arXiv:2609.18167v1 Announce Type: cross Abstract: Adapting to changes in robot dynamics requires learning from new data without discarding experience that may still be useful. In continual model-based reinforcement learning (RL), replay collected before a dynamics change can slow…

  15. arXiv cs.LG TIER_1 English(EN) · Mathias Dus (IRMA) ·

    Wasserstein Formulation of Reinforcement Learning. An Optimal Transport Perspective on Policy Optimization

    arXiv:2604.14765v2 Announce Type: replace Abstract: We present a geometric framework for Reinforcement Learning (RL) that views policies as maps into the Wasserstein space of action probabilities. First, we define a Riemannian structure induced by stationary distributions, provin…

  16. arXiv cs.AI TIER_1 English(EN) · Trishit Mondal, Irina Tezaur, Anthony Gruber ·

    Adaptive hybrid coupling with operator inference, the overlapping Schwarz alternating method and reinforcement learning

    arXiv:2609.17837v1 Announce Type: cross Abstract: Hybrid domain decomposition methods provide a flexible framework for coupling full order models (FOMs) and reduced order models (ROMs), but typically assume the model assigned to each subdomain is fixed throughout a simulation. Th…

  17. arXiv cs.AI TIER_1 English(EN) · Bernd Frauenknecht, Emma Cramer, Artur Eisele, Paul Kruse, Lukas Kesper, Jonas Hertrampf, Ramil Sabirov, Jyotirmaya Patra, Johannes Berger, Paul Brunzema, Friedrich Solowjow, Sebastian Trimpe ·

    RLLBC-Lib: An Educational Code Library for Reinforcement Learning and Learning-Based Control

    arXiv:2609.19074v1 Announce Type: cross Abstract: Reinforcement learning (RL) is an exciting concept as well as a remarkable success story worth sharing. However, RL builds on rather complex interactions between different objects that play out over several cycles. Such dynamics a…

  18. arXiv cs.AI TIER_1 English(EN) · Tuan Dam, Kishan Panaganti, Brahim Driss, Adam Wierman ·

    Online Robust Reinforcement Learning Through Monte-Carlo Planning

    arXiv:2609.18599v1 Announce Type: cross Abstract: Monte Carlo Tree Search (MCTS) is a powerful framework for solving complex decision-making problems, yet it often relies on the assumption that the simulator and the real-world dynamics are identical. Although this assumption help…

  19. arXiv cs.AI TIER_1 English(EN) · Naveen Vakada, Mingyuan Li, Shaoxiong Ji ·

    Label-free steering: Compressing test-time reinforcement learning into bias-only subspaces

    arXiv:2609.18587v1 Announce Type: cross Abstract: Test-time reinforcement learning (TTRL) enables models to improve their reasoning without relying on labeled training data, but existing approaches typically optimize a large fraction of the model parameters. This raises a natural…

  20. arXiv cs.AI TIER_1 English(EN) · Gabriel Nova, Stephane Hess, Sander Van Cranenburgh ·

    Multitask Reinforcement Learning for Assisting Choice Model Specification

    arXiv:2609.18441v1 Announce Type: cross Abstract: Discrete choice model specification is a time-consuming task in which modellers often specify and estimate multiple models while balancing goodness-of-fit, parsimony, and behavioural plausibility. We present Delphos, a multitask r…

  21. Hugging Face Daily Papers TIER_1 English(EN) ·

    RLLBC-Lib: An Educational Code Library for Reinforcement Learning and Learning-Based Control

    Reinforcement learning (RL) is an exciting concept as well as a remarkable success story worth sharing. However, RL builds on rather complex interactions between different objects that play out over several cycles. Such dynamics are often best explained with an easily accessible …

  22. arXiv cs.LG TIER_1 English(EN) · Tobias Schaffer, Mohab Elkhayat, Daniela Nicklas, Mustafa Almohamad, Elham Al-Fuqara ·

    Intrinsic Robot Rewarding: Reusing VLA Representations for Autonomous Evaluation and Policy Improvement

    arXiv:2609.17115v1 Announce Type: cross Abstract: Vision-language-action (VLA) systems already bring together two valuable resources for robot learning: rich visual representations and demonstrations of successful task execution. Intrinsic Robot Rewarding (IRR) proposes to use th…

  23. arXiv cs.AI TIER_1 English(EN) · Anatoly Belikov ·

    Intrinsic Motivation in Reinforcement Learning: A Research Agenda for Adaptive Self-Organisation

    arXiv:2609.17325v1 Announce Type: new Abstract: Biological cells can be viewed as individual, interacting agents whose collective dynamics give rise to adaptive behaviour at multiple levels of organisation, from individual cells through tissues to whole multicellular organisms. I…

  24. arXiv cs.LG TIER_1 English(EN) · Saki Omi, Hyo-Sang Shin, Namhoon Cho, Antonios Tsourdos, Miguel A. Olivares-Mendez ·

    Robust Recurrent Reinforcement Learning under Evolving Hidden Disturbances with Application to Rover Wheel Slip

    arXiv:2307.15931v3 Announce Type: replace Abstract: Reinforcement learning (RL) performs well in continuous-control tasks, but evolving hidden disturbances create partial observability: the agent must infer decision-relevant latent dynamics from interaction history. This study in…

  25. arXiv cs.LG TIER_1 English(EN) · Pablo Rodriguez-Grasa, Sofiene Jerbi, Mikel Sanz, Ryan Sweke ·

    Towards Surrogate Based Dequantization of Quantum Reinforcement Learning

    arXiv:2609.16266v1 Announce Type: cross Abstract: In recent years, the utility of parameterized quantum circuits as function approximators has been widely studied. In the context of reinforcement learning, this approach has led to variational quantum algorithms such as quantum Q-…

  26. arXiv cs.AI TIER_1 English(EN) · Jiayi Yuan, Hangoo Kang, James Jihao Liu, Yejin Choi, Vikram Iyer, Liwei Jiang, Natasha Jaques ·

    Forty Shades of Blue: Quality-Diversity Alignment via Mode-Conditioned Reinforcement Learning

    arXiv:2609.14896v1 Announce Type: cross Abstract: A notable byproduct of LLM alignment training is mode collapse: the progressive loss of output diversity that narrows a model's expressivity at inference time. This degradation is especially limiting for applications requiring ope…

  27. arXiv cs.LG TIER_1 English(EN) · Giansalvo Cirrincione, Adriano Fagiolini ·

    Runtime-Incremental Transformer for Reinforcement-Learning-Based Adaptive Control

    arXiv:2609.13545v1 Announce Type: cross Abstract: Learning-based adaptive control of robotic manipulators with non-observable friction memory has been addressed by attention- based meta-controllers whose number of attention heads is fixed before training and is tuned by costly of…

  28. arXiv cs.LG TIER_1 English(EN) · Amal Dev Haridevan, Junjie Kang, Jinjun Shan ·

    GzDRL: Reproducible and Scalable Deep Reinforcement Learning with Gazebo

    arXiv:2609.13243v1 Announce Type: cross Abstract: We present GzDRL, a novel single-process reinforcement learning (RL) framework for Gazebo that overcomes longstanding bottlenecks in scalable, reproducible robotics experimentation. Unlike conventional middleware-based RL-Gazebo i…

  29. arXiv cs.LG TIER_1 English(EN) · Zeyang Li, Sunbochen Tang, Navid Azizan ·

    Safe Meta-Reinforcement Learning via Information Space Reachability

    arXiv:2609.15915v1 Announce Type: new Abstract: Meta-reinforcement learning (meta-RL) enables agents to adapt to unseen tasks with limited experience. Despite its promise, the application of meta-RL in real-world tasks is hindered by safety requirements, which have been underexpl…

  30. arXiv cs.LG TIER_1 English(EN) · Paul Stahlhofen, Luca Hermes, Tim Kochs, Markus Vieth, Barbara Hammer ·

    Admissable: Training Reinforcement Learning Agents against Adversarial Missingness

    arXiv:2609.15297v1 Announce Type: new Abstract: In order to make Reinforcement Learning algorithms applicable in real world scenarios, safety must be ensured even under adverse operating conditions. In this work, we consider the challenge of adversarial feature missingness: a sce…

  31. arXiv cs.LG TIER_1 English(EN) · Lingheng Du, Yiming Tang, Xufeng Duan, Dianbo Liu ·

    What Does an LLM Learn from Reinforcement Learning? A Mechanistic Interpretability Perspective with Fixed-SAE Track

    arXiv:2609.15064v1 Announce Type: new Abstract: Reinforcement learning (RL) is widely utilized in large language model training to improve targeted capabilities, yet how RL reshapes a model remains poorly understood. Prior attempts to explain how RL works largely offer behavioral…

  32. arXiv cs.LG TIER_1 English(EN) · Saunak Kumar Panda, Tong Li, Yisha Xiang, Ruiqi Liu ·

    Nonparametric Variance-Penalized Actor-Critic: Statistical Inference for Risk-Sensitive Reinforcement Learning

    arXiv:2609.14327v1 Announce Type: new Abstract: Variance penalization is a principled approach to risk-sensitive reinforcement learning (RL) that explicitly trades expected return for policy stability. Existing methods require a dedicated second critic to estimate return variance…

  33. arXiv cs.AI TIER_1 English(EN) · Aadyot Bhatnagar, Peter M{\o}rch Groth, Sebastian Ibarraran, Ali Madani ·

    Pareto-Optimal Offline Reinforcement Learning via Smooth Tchebycheff Scalarization

    arXiv:2604.13175v2 Announce Type: replace-cross Abstract: Large language models can be aligned with human preferences through offline reinforcement learning (RL) on small labeled datasets. While single-objective alignment is well-studied, many real-world applications demand the s…

  34. arXiv cs.AI TIER_1 English(EN) · Yuning Wu, Ke Wang, Haoran Liu, Chaoqun Jia, Devin Chen, Kai Wei ·

    Hindsight-Anchored Policy Optimization: Learning Through Hindsight with Thompson Sampling-Inspired Adaptive Gating

    arXiv:2603.11321v3 Announce Type: replace-cross Abstract: Reinforcement Learning with Verifiable Rewards improves reasoning in large language models, yet on-policy learning often suffers from cold-start challenges in sparse-reward settings. Recent mixed-policy approaches address …

  35. arXiv cs.AI TIER_1 English(EN) · Daniel Gigliotti, Flavio Maiorana, Fabio Patrizi, Luca Iocchi ·

    Skill Composition for Legged Robot Reinforcement Learning

    arXiv:2609.14647v1 Announce Type: cross Abstract: Robots, and humanoid robots in particular, are increasingly competent at individual behaviors, each obtained by training a specialized controller. A specialized skill is quick to train, converges reliably because the problem it fa…

  36. arXiv cs.AI TIER_1 English(EN) · Hongliang Wei (Harbin Institute of Technology, Alibaba Cloud), Xiaobing Tu (Alibaba Cloud), Yinggui Wang (Alibaba Cloud), Zhengxi Liu (Alibaba Cloud), Rongkun Xue (Alibaba Cloud), Jinkui Ren (Alibaba Cloud), Xiantao Zhang (Alibaba Cloud), Debin Zhao (Har… ·

    HarnessBandit: Joint Learnability-Transferability Scheduling for Multi-Harness Agentic Reinforcement Learning

    arXiv:2609.13739v1 Announce Type: cross Abstract: Language-model agents are increasingly deployed through diverse harnesses that differ in system prompts, tool schemas, control loops, and trajectory formats. The same model can perform unevenly across these interfaces, making robu…

  37. arXiv cs.AI TIER_1 English(EN) · Yihang Chen, Yuanhao Ban, Kuei-Chun Kao, Cho-Jui Hsieh ·

    ReCAST: Reward Credit Assignment across Timesteps for Online Diffusion Reinforcement

    arXiv:2609.13425v1 Announce Type: cross Abstract: Training diffusion models with multiple rewards requires distinguishing user preference from reward informativeness. User preference determines how much each reward should contribute to the overall objective; reward informativenes…

  38. arXiv cs.AI TIER_1 English(EN) · Xueheng Li, Yong Liu, Xiaolong Fu, Wen Xue, Chengjun Xie, Yipeng Sun, Yan Li, Simiu Gu ·

    TryOnReward: Learning Foveated Consistency for Reinforcement Fine-Tuning of Virtual Try-On

    arXiv:2609.13259v1 Announce Type: cross Abstract: Virtual Try-On (VTON) aims to dress a person with the reference garment, producing visually reasonable results aligned with human preferences. Turning this preference-oriented goal into an actionable objective relies on a scoring …

  39. arXiv cs.AI TIER_1 English(EN) · Tesfay Zemuy Gebrekidan, Hadush Hailu Gebrerufael ·

    Diagnosing Faults in Reinforcement Learning Simulators and World Models with Canonical Polynomial Invariants

    arXiv:2609.13194v1 Announce Type: cross Abstract: A large literature builds physical structure into learned dynamics on the premise that models respecting the underlying physics predict better. We test that premise using exact polynomial invariants recovered from trajectories and…

  40. arXiv cs.AI TIER_1 English(EN) · Lindsay Spoor, Aske Plaat, Thomas Moerland ·

    Evaluation Metrics for Safe Reinforcement Learning

    arXiv:2609.15315v1 Announce Type: new Abstract: Safe reinforcement learning (RL) is commonly formalized as a Constrained Markov Decision Process (CMDP), in which an agent maximizes expected reward while keeping its expected cumulative cost below a specified safety bound. Existing…

  41. arXiv cs.LG TIER_1 English(EN) · Taoran Liang, Yang Liu, Shang Luo, Yingguang Yang, Rongrong Zhang, Yingzong Min, Yulin Huang, Jianshen Zhang, Yongzhi Qi, Kefu Xu, Congjing Ran, Bin Chong ·

    Granularity-Adaptive Credit Assignment for Long-Horizon LLM Agent Reinforcement Learning

    arXiv:2609.12424v1 Announce Type: new Abstract: Reinforcement learning is now the standard way to train large language model agents on long-horizon tasks, where dozens of interdependent actions precede a single sparse reward. Critic-free, group-relative methods such as GRPO suit …

  42. arXiv cs.LG TIER_1 English(EN) · Adam Haroon, Cody Fleming ·

    Certified Safety Curation: Distribution-Free Guarantees for Safe Offline Reinforcement Learning

    arXiv:2609.12014v1 Announce Type: new Abstract: Safe offline reinforcement learning assumes a cost function on every transition. We ask what remains possible when safety can be judged only by comparing short clips and occasionally asking whether an episode exceeded its budget. Ce…

  43. arXiv cs.CL TIER_1 English(EN) · Hongyi He, Zhenghao Lin, Xiao Liu, Peng Cheng, Yan Lu, Yeyun Gong ·

    Expert-Space Exploration in MoE Reinforcement Learning

    arXiv:2609.13058v1 Announce Type: new Abstract: Reinforcement learning (RL) has become central to post-training of large language models. Recent advances in RL for Mixture-of-Experts (MoE) models have primarily focused on improving optimization stability and training efficiency, …

  44. arXiv cs.LG TIER_1 English(EN) · Pengyang Zhou, Xiaobin Tu, Zhengxi Liu, Rongkun Xue, Haochen Li, Miancan Liu, Ziyuan Chen, Yinggui Wang, Jinkui Ren, Xiantao Zhang ·

    Behavior Quotient Learning for Low-Rank Adaptation of LLM Agents

    arXiv:2609.12896v1 Announce Type: new Abstract: LLM-based agents rely on heterogeneous interaction capabilities to accomplish complex tasks. Existing approaches often distribute these capabilities across multiple LoRA adapters, which increases adapter storage requirements and int…

  45. arXiv cs.LG TIER_1 English(EN) · Ben Opperman, Eduardo Alonso, Esther Mondrag\'on ·

    Groupoid-Based Internal State Representations for Reinforcement Learning with Local Symmetries

    arXiv:2609.13035v1 Announce Type: new Abstract: Symmetries play a central role in reducing the complexity of reinforcement learning problems, yet most existing approaches rely on fixed group actions or predefined state abstractions. Classical reinforcement learning algorithms typ…

  46. arXiv cs.LG TIER_1 English(EN) · Amine Andam, Jamal Bentahar, Mustapha Hedabou ·

    A Unified and Constrained View of Regularization-Based Robust Reinforcement Learning

    arXiv:2609.13050v1 Announce Type: new Abstract: Regularization-based methods have become a standard approach for training Deep Reinforcement Learning policies against adversarial input perturbations. In this paper, we unify these methods by deriving new upper bounds on the perfor…

  47. arXiv cs.LG TIER_1 English(EN) · Fernando Palafox, David Fridovich-Keil ·

    Amortized Low-Rank Adaptation for Model-Based Reinforcement Learning

    arXiv:2609.12278v1 Announce Type: new Abstract: World models let agents plan by predicting the consequences of their actions, but changes in the environment can make them inaccurate. We study the problem of adapting a world model to an unknown test-time environment, drawn from a …

  48. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Natasha Jaques ·

    Forty Shades of Blue: Quality-Diversity Alignment via Mode-Conditioned Reinforcement Learning

    A notable byproduct of LLM alignment training is mode collapse: the progressive loss of output diversity that narrows a model's expressivity at inference time. This degradation is especially limiting for applications requiring open-ended exploration and pluralistic perspectives, …

  49. arXiv cs.AI TIER_1 English(EN) · Bin Lei, Yu Li, Prafulla Kumar Choubey, Jiaxin Zhang, Becky Xiangyu Peng, Qinyuan Ye, Kartik Narayan, Caiwen Ding, Silvio Savarese, Chien-Sheng Wu ·

    Fork Where the Model Changes Its Mind: Belief-Shift Branching for Tree-Structured Reinforcement Learning

    arXiv:2609.11061v1 Announce Type: new Abstract: Tree-structured rollouts give critic-free reinforcement learning with verifiable rewards (RLVR) step-level credit: fork a chain at an intermediate point, and sibling outcome differences estimate step value. Each fork adds sampling c…

  50. arXiv cs.AI TIER_1 English(EN) · Martin Klissarov, Akhil Bagaria, Ziyan Luo, George Konidaris, Doina Precup, Marlos C. Machado ·

    Discovering Temporal Structure: An Overview of Hierarchical Reinforcement Learning

    arXiv:2506.14045v2 Announce Type: replace Abstract: Developing agents capable of exploring, planning and learning in complex open-ended environments is a grand challenge in artificial intelligence (AI). Hierarchical reinforcement learning (HRL) offers a promising solution to this…

  51. arXiv cs.AI TIER_1 English(EN) · Yash Paliwal, Rajarshi Roy, Jean-Rapha\"el Gaglione, Nasim Baharisangari, Daniel Neider, Xiaoming Duan, Ufuk Topcu, Zhe Xu ·

    Reinforcement Learning with Temporal-Logic-Based Causal Diagrams

    arXiv:2306.13732v2 Announce Type: replace Abstract: We study a class of reinforcement learning (RL) tasks where the objective of the agent is to accomplish temporally extended goals. In this setting, a common approach is to represent the tasks as deterministic finite automata (DF…

  52. arXiv cs.LG TIER_1 English(EN) · Junyao Yang, Yucheng Shi, Zhongzhi Li, Ruhan Wang, Zongxia Li, Haitao Mi, Leowei Liang ·

    T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks

    arXiv:2609.11042v1 Announce Type: new Abstract: Agent usage is shifting toward long-horizon tasks such as coding and scientific discovery, among which terminal tasks are especially important. We introduce T1, a Mixture-of-Experts model of 122B total trained with reinforcement lea…

  53. arXiv cs.LG TIER_1 English(EN) · Tong Li, Saunak Kumar Panda, Yisha Xiang ·

    Certifying Lower Bounds for Risk-Sensitive Reinforcement Learning under Adversarial State Perturbations

    arXiv:2609.10866v1 Announce Type: new Abstract: Reinforcement learning (RL) agents deployed in real-world environments are often vulnerable to adversarial perturbations in state observations, creating risks in safety-critical applications. Certification methods can improve robust…

  54. arXiv cs.AI TIER_1 English(EN) · Kaiyan Zhao, Yiming Wang, Yuyang Chen, Yan Li, Leong Hou U, Xiaoguang Niu ·

    Efficient Diversity-based Experience Replay for Deep Reinforcement Learning

    arXiv:2410.20487v5 Announce Type: replace-cross Abstract: Experience replay is widely used to improve learning efficiency in reinforcement learning by leveraging past experiences. However, existing experience replay methods, whether based on uniform or prioritized sampling, often…

  55. arXiv cs.AI TIER_1 English(EN) · Rui Sun, Zhan Shi, Bing He ·

    TRACE: Training Reasoning Agents for Causal Exploration with Synthesized Rewards

    arXiv:2609.10315v1 Announce Type: new Abstract: Reinforcement learning with verifiable rewards (RLVR) has advanced language-model reasoning in domains such as mathematics and code, where objective answers are inexpensive to check. Diagnostic reasoning over complex data lacks this…

  56. arXiv cs.LG TIER_1 English(EN) · Atahan Cilan, Atay \"Ozg\"ovde ·

    UBCL: A Reinforcement Learning Framework for Controllable and Diverse Player Behaviors

    arXiv:2512.10835v2 Announce Type: replace Abstract: This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train sep…

  57. Hugging Face Daily Papers TIER_1 English(EN) ·

    Expert-Space Exploration in MoE Reinforcement Learning

    ESRL improves reinforcement learning for mixture-of-experts language models by exploring expert routing with anchored high-confidence experts, entropy-adaptive perturbation, and path replay to boost rollout diversity and training performance.

  58. Hugging Face Daily Papers TIER_1 English(EN) ·

    Fork Where the Model Changes Its Mind: Belief-Shift Branching for Tree-Structured Reinforcement Learning

    Tree-structured rollouts give critic-free reinforcement learning with verifiable rewards (RLVR) step-level credit: fork a chain at an intermediate point, and sibling outcome differences estimate step value. Each fork adds sampling cost, so realistic budgets typically allow only a…

  59. arXiv cs.LG TIER_1 English(EN) · Pablo Boitel, Kun Zhang ·

    Generalizing HVAC Control With Domain Randomized Reinforcement Learning

    arXiv:2609.05822v1 Announce Type: new Abstract: Deploying advanced HVAC (Heating, Ventilation and Air Conditioning) controllers at scale remains difficult because performance often depends on accurate building models or per-site retuning. We propose NOMAD-RL (Neural Online Meta-A…

  60. arXiv cs.AI TIER_1 English(EN) · Gangyi Zhang, Junjie Meng, Letian Zhang, Wei Wu, Yang Zheng, Dong Wang, Yang Liu, Guanjun Jiang, Chongming Gao ·

    Elastic Horizon: Discovering the Effective Interaction Frontier in Agentic Reinforcement Learning

    arXiv:2609.07247v1 Announce Type: new Abstract: Scaling the interaction horizon-the maximum number of environment interactions per episode-improves LLM agents on long-horizon tasks, and curriculum-based methods that progressively expand the horizon outperform fixed-horizon altern…

  61. arXiv cs.AI TIER_1 English(EN) · Daniel Palenicek, Mikael Henaff, Scott Fujimoto, Koustuv Sinha ·

    On BatchNorm Forward Modes in Value-Based Reinforcement Learning

    arXiv:2609.06421v1 Announce Type: cross Abstract: Batch normalization (BN) substantially improves sample efficiency in continuous-control actor-critic methods such as CrossQ, yet recent studies report performance degradation in discrete-action value learning on Atari. These failu…

  62. arXiv cs.AI TIER_1 English(EN) · Mahmoud Selim, Cristina Cipriani, Karl H. Johansson ·

    Noisy-Space Policy Gradient for Diffusion Policies in Offline Reinforcement Learning

    arXiv:2609.06882v1 Announce Type: cross Abstract: Diffusion policies offer a powerful and expressive parameterization for continuous control. Yet, their integration with reinforcement learning remains conceptually and algorithmically challenging. In this work, we address this gap…

  63. arXiv cs.AI TIER_1 English(EN) · Yacine El Yamani, Hanna Krasowski, Elena Vanneaux ·

    Decentralized Safe Multi-Agent Reinforcement Learning via Predictive Shielding

    arXiv:2609.07618v1 Announce Type: cross Abstract: Environments are increasingly populated by multiple robots performing independent tasks with limited prior knowledge of each other. Deploying such multi-agent systems presents significant challenges. Specifically, shifts in deploy…

  64. arXiv cs.AI TIER_1 English(EN) · Wenyan Yang, Arsenii Mustafin, Dominik Baumann, Joni Pajarinen, Simone Parisi ·

    SUN: Reaching for Novelty in Reinforcement Learning

    arXiv:2609.08642v1 Announce Type: cross Abstract: Exploration in reinforcement learning (RL) remains a fundamental challenge. Recent goal-conditioned RL strategies (which select goals to encourage broader state coverage) have shown promising results, but none scores a goal by nov…

  65. arXiv cs.AI TIER_1 English(EN) · Olivier Lepel, Anas Barakat ·

    Policy Gradients for Cumulative Prospect Theory in Reinforcement Learning

    arXiv:2410.02605v5 Announce Type: replace-cross Abstract: We derive a policy gradient theorem for Cumulative Prospect Theory (CPT) objectives in finite-horizon Reinforcement Learning (RL), generalizing the standard policy gradient theorem and encompassing distortion-based risk ob…

  66. arXiv cs.CL TIER_1 English(EN) · Zikang Shan, Han Zhong, Liwei Wang, Li Zhao ·

    Bringing Value Models Back: Generative Critics for Value Modeling in LLM Reinforcement Learning

    arXiv:2604.10701v2 Announce Type: replace-cross Abstract: Credit assignment is a central challenge in reinforcement learning (RL). Classical actor-critic methods address this challenge through fine-grained advantage estimation based on a learned value function. However, learned v…

  67. arXiv cs.LG TIER_1 English(EN) · Armando Vieira ·

    Endogenous Exploration in Reinforcement Learning with Intrinsic Curiosity

    arXiv:2609.05650v1 Announce Type: new Abstract: We propose a reinforcement learning framework in which exploration is driven by intrinsic curiosity, designed for scenarios where environments are non-stationary and rewards are sparse, delayed, uninformative, or absent. In our mode…

  68. arXiv cs.LG TIER_1 English(EN) · Hung Pham, Tuan Dam ·

    Spectral Prioritized Sweeping in Nonstationary Reinforcement Learning

    arXiv:2609.06186v1 Announce Type: new Abstract: Prioritized Sweeping (PS) accelerates model-based reinforcement learning by selecting backups according to Bellman residual magnitude. In nonstationary reward settings, however, the canonical priority score is shortsighted: after a …

  69. arXiv cs.LG TIER_1 English(EN) · Debmalya Mandal ·

    Local and Global Stability in Performative Reinforcement Learning

    arXiv:2609.06467v1 Announce Type: new Abstract: In performative reinforcement learning the deployed policy shapes the environment that generates the learner's future data, and the natural solution concept is a performatively stable policy that is optimal in the environment it ind…

  70. arXiv cs.LG TIER_1 English(EN) · Zihan Lin, Xiaohan Wang, Jie Cao, Jiajun Chai, Guojun Yin, Wei Lin, Ran He ·

    One Step, One Lead: Mitigating Higher-Order Interference in Multi-Domain Reinforcement Learning via Cross-Step Control

    arXiv:2609.06469v1 Announce Type: new Abstract: Reinforcement learning (RL) across multiple domains can broaden the reasoning capabilities of large language models (LLMs), yet joint training often degrades individual-domain performance and can destabilize optimization. Existing w…

  71. arXiv cs.LG TIER_1 English(EN) · Jan Corazza, Daniil Kaminskyi, Simon Lutz, Patrick Nossol, Hadi Partovi Aria, Zhe Xu, Daniel Neider ·

    Temporal-Causal Inference for Reinforcement Learning via Automata Learning

    arXiv:2609.07461v1 Announce Type: new Abstract: We consider reinforcement learning in environments with dynamics that undergo an irreversible phase transition governed by a hidden temporal pattern. The agent observes the base state but cannot observe the phase directly. We formal…

  72. arXiv cs.LG TIER_1 English(EN) · Tim Tomashevskiy ·

    Proactive Context-Forecasted Safety Constraints for Nonstationary Reinforcement Learning

    arXiv:2609.08080v1 Announce Type: new Abstract: Ensuring safety in reinforcement learning under nonstationarity requires anticipating changes in risk before they lead to unsafe behavior. Existing approaches typically rely on safety constraints defined at design time or updated re…

  73. arXiv cs.LG TIER_1 English(EN) · Ryan Truong, Lance Ying, Samuel J. Gershman, Kazuki Irie ·

    PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Games

    arXiv:2609.09059v1 Announce Type: new Abstract: While many video-game environments (VGEs) have played crucial roles in advancing reinforcement learning (RL), developing novel VGEs or modifying existing ones to support new features, has been a laborious process requiring extensive…

  74. arXiv cs.LG TIER_1 English(EN) · Mohammadreza Nakheai, Aidan Scannell, Kevin Luck, Joni Pajarinen ·

    Temporal Consistency Improves Generalization in Contextual Offline Meta Reinforcement Learning

    arXiv:2603.02935v2 Announce Type: replace Abstract: Offline meta-reinforcement learning seeks to learn a policy that generalizes to new related tasks online. Context-based methods infer a task representation from transition histories, yet learning an effective task representation…

  75. Hugging Face Daily Papers TIER_1 English(EN) ·

    T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks

    T1 is a 122B Mixture-of-Experts model trained with reinforcement learning to execute long-horizon terminal tasks in a cloud sandbox, achieving state-of-the-art results through stable actor-critic optimization and out-of-distribution training.

  76. Hugging Face Daily Papers TIER_1 English(EN) ·

    Searching for New Physics with Reinforcement Learning

    Finding new physics (NP) is the most important problem in particle physics today. Studying ``anomalies'', i.e., measurements of low-energy observables whose values disagree with the predictions of the Standard Model (SM), is a powerful search strategy. The SM Effective Field Theo…

  77. Hugging Face Daily Papers TIER_1 English(EN) ·

    SUN: Reaching for Novelty in Reinforcement Learning

    Exploration in reinforcement learning (RL) remains a fundamental challenge. Recent goal-conditioned RL strategies (which select goals to encourage broader state coverage) have shown promising results, but none scores a goal by novelty and reachability jointly: the two signals are…

  78. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Elena Vanneaux ·

    Decentralized Safe Multi-Agent Reinforcement Learning via Predictive Shielding

    Environments are increasingly populated by multiple robots performing independent tasks with limited prior knowledge of each other. Deploying such multi-agent systems presents significant challenges. Specifically, shifts in deployment states compared to training data can lead to …

  79. arXiv cs.LG TIER_1 English(EN) · Fatemeh Saberi Khomami, Julita Vassileva ·

    Online Change-point Detection for Cooperative Multi-Agent Reinforcement Learning

    arXiv:2609.05298v1 Announce Type: cross Abstract: Cooperative multi-agent reinforcement learning (MARL) systems rely on past experience for learning coordinated behaviour, but this experience may become unreliable if the environment or task objective changes during training. In s…

  80. arXiv cs.AI TIER_1 English(EN) · Haoran Sun, Yongjian Guo, Zhong Guan, Shuai Di, Xiaodong Bai, Jing Long, Tianyun Zhao, Mingxi Luo, Hongke Zhao, Likang Wu, Xiaotie Deng, Xu Chu, Xi Xiao, Sheng Wen, Yicheng Gong, Junwu Xiong ·

    RL-VLA$^3$: A Flexible and Asynchronous Reinforcement Learning Framework for VLA Training

    arXiv:2602.05765v3 Announce Type: replace Abstract: Reinforcement learning (RL) has emerged as a critical paradigm for post-training Vision-Language-Action (VLA) models, enabling embodied agents to adapt and improve through environmental interaction. However, existing RL framewor…

  81. arXiv cs.LG TIER_1 English(EN) · Abdulaziz Almuzairee, Henrik I. Christensen ·

    Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics

    arXiv:2602.21203v2 Announce Type: replace-cross Abstract: Visual reinforcement learning is appealing for robotics but expensive. Off-policy methods are sample-efficient yet slow while on-policy methods parallelize well but waste samples. Recent work has shown that off-policy meth…

  82. arXiv cs.AI TIER_1 English(EN) · Jinyuan Feng, Dongmin Li, Yiqun Chen, Yang Gao, Xing Chen, Huimu Wang, Zhiqiang Pu ·

    CoSkill: Joint Reinforcement Learning of Reasoning and Meta-Skill Agents for Hierarchical Skill Evolution

    arXiv:2609.04865v1 Announce Type: new Abstract: Skill libraries improve the sample efficiency of agentic reinforcement learning (RL) by enabling large language model (LLM) agents to reuse procedural knowledge. Yet existing paradigms exhibit structural shortcomings: they either de…

  83. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Julita Vassileva ·

    Online Change-point Detection for Cooperative Multi-Agent Reinforcement Learning

    Cooperative multi-agent reinforcement learning (MARL) systems rely on past experience for learning coordinated behaviour, but this experience may become unreliable if the environment or task objective changes during training. In such cases, agents first need a way to recognize th…

  84. 量子位 (QbitAI) TIER_1 中文(ZH) · 量子位的朋友们 ·

    Robots Can't Wait for Models: Stardust Releases SmoothRL to Keep Online Reinforcement Learning Up with Asynchronous Inference of Large Models

    星尘智能(Astribot) 基座模型团队发布能异步执行的在线强化学习框架 SmoothRL

  85. arXiv cs.LG TIER_1 English(EN) · Hrithika Deepu Nair, Kayvan Karim ·

    LLM-Guided Reinforcement Learning for Adaptive NPC Behavior in Multi-Agent Combat Games

    arXiv:2609.02931v1 Announce Type: cross Abstract: Scripted and rule-based non-player characters (NPCs) in combat video games often exhibit predictable behaviors that experienced players can exploit, while reinforcement learning (RL) agents typically retain a fixed policy after tr…

  86. arXiv cs.LG TIER_1 English(EN) · Angel Y. He, David Parker ·

    Robust PAC Learning of Concurrent Stochastic Games

    arXiv:2609.04189v1 Announce Type: new Abstract: We introduce the first Probably Approximately Correct (PAC) learning framework for general-sum concurrent stochastic games (CSGs) with transition uncertainty, while addressing the challenge of Nash equilibrium (NE) existence. Our al…

  87. arXiv cs.LG TIER_1 English(EN) · Charlotte Beylier, Hannah Selder, Arthur Fleig, Simon M. Hofmann, Nico Scherf ·

    Attention Trajectories as a Diagnostic Axis for Deep Reinforcement Learning

    arXiv:2511.20591v3 Announce Type: replace Abstract: The emergence and evolution of feature reliance in deep reinforcement learning agents remain poorly understood. Here, we introduce a methodological framework for analyzing the learning process through quantitative analysis of sa…

  88. arXiv cs.LG TIER_1 English(EN) · Soohyun Choi, Seonvin Cho, Songnam Hong ·

    Multi-step Proximal Policy Improvement in Offline Reinforcement Learning

    arXiv:2609.03842v1 Announce Type: new Abstract: Offline reinforcement learning (RL) must reconcile two competing requirements: policy updates should stay near dataset-supported actions to keep value estimates reliable, yet meaningful gains often require moving beyond the behavior…

  89. arXiv cs.AI TIER_1 English(EN) · Yu Xia, Jingru Fan, Weize Chen, Siyu Yan, Xin Cong, Zhong Zhang, Yaxi Lu, Yankai Lin, Zhiyuan Liu, Maosong Sun ·

    AgentRM: Enhancing Agent Generalization with Reward Modeling

    arXiv:2502.18407v2 Announce Type: replace-cross Abstract: Existing LLM-based agents have achieved strong performance on held-in tasks, but their generalizability to unseen tasks remains poor. Hence, some recent work focus on fine-tuning the policy model with more diverse tasks to…

  90. arXiv cs.AI TIER_1 English(EN) · Oussama Hidaoui, Omer Ebead, Ulrich Armel Mbou Sob, Siddarth Singh, Juan Claude Formanek, Felix Chalumeau, Omayma Mahjoub, Sasha Abramowitz, Ruan John de Kock, Wiem Khlifi, Louay Ben Nessir, Simon Verster Du Toit, Daniel Rajaonarivonivelomanantsoa, Asim … ·

    Out-of-Distribution Generalisation with Sequence Models in Offline Multi-Agent Reinforcement Learning

    arXiv:2609.03667v1 Announce Type: cross Abstract: Generalising to unseen tasks remains a fundamental challenge in offline multi-agent reinforcement learning (MARL). In this work, we present a principled analysis of zero-shot task generalisation in the offline setting and conduct …

  91. arXiv cs.AI TIER_1 English(EN) · Vincenzo Norman Vitale, Mohammad Solki, Antonia Maria Tulino, Andreas F. Molisch, Jaime Llorca ·

    From Prior-Guided Heuristics to Deployable Agents: Accelerating Demonstration-Driven Reinforcement Learning for Deadline-Constrained Network Control

    arXiv:2609.03590v1 Announce Type: cross Abstract: Timely delivery of delay-sensitive information over dynamic, heterogeneous networks is essential for NextG interactive applications, yet providing strict End-to-End (E2E) peak latency guarantees remains an open challenge. Two obst…

  92. arXiv cs.MA (Multiagent) TIER_1 English(EN) · David Parker ·

    Robust PAC Learning of Concurrent Stochastic Games

    We introduce the first Probably Approximately Correct (PAC) learning framework for general-sum concurrent stochastic games (CSGs) with transition uncertainty, while addressing the challenge of Nash equilibrium (NE) existence. Our algorithm maintains data-driven $L^1$ confidence s…

  93. Hugging Face Daily Papers TIER_1 English(EN) ·

    Robust PAC Learning of Concurrent Stochastic Games

    We introduce the first Probably Approximately Correct (PAC) learning framework for general-sum concurrent stochastic games (CSGs) with transition uncertainty, while addressing the challenge of Nash equilibrium (NE) existence. Our algorithm maintains data-driven $L^1$ confidence s…

  94. Hugging Face Daily Papers TIER_1 English(EN) ·

    From Prior-Guided Heuristics to Deployable Agents: Accelerating Demonstration-Driven Reinforcement Learning for Deadline-Constrained Network Control

    Timely delivery of delay-sensitive information over dynamic, heterogeneous networks is essential for NextG interactive applications, yet providing strict End-to-End (E2E) peak latency guarantees remains an open challenge. Two obstacles limit the adoption of learning-based network…

  95. arXiv cs.LG TIER_1 English(EN) · Gabriel Chenevert, Jingqi Li, Achyuta kannan, Sangjae Bae, Donggun Lee ·

    Deep Reinforcement Learning for Reach-Avoid-Stay Problems

    arXiv:2410.02898v3 Announce Type: replace-cross Abstract: Reach-Avoid-Stay (RAS) tasks are essential in applications where systems must safely reach a target set and remain within it under all bounded disturbances. Existing approaches either struggle to compute the maximal robust…

  96. arXiv cs.LG TIER_1 English(EN) · Martin van der Schelling, Deepesh Toshniwal, Miguel A. Bessa ·

    Reinforcement learning to choose optimizers

    arXiv:2609.01811v1 Announce Type: cross Abstract: No single optimization method is uniformly best for all problems, and the most suitable optimizer choice can change during a run. Existing approaches that change optimizer during execution typically predetermine part of the strate…

  97. arXiv cs.LG TIER_1 English(EN) · Pritthijit Nath, Sebastian Schemm, Peter Haynes, Emily Shuckburgh, Mark Webb ·

    Online Reinforcement Learning in the Met Office Unified Model through Distributed Model-Agent Coupling

    arXiv:2609.02566v1 Announce Type: new Abstract: Machine-learnt corrections can complement numerical weather prediction only if they adapt to the evolving model state while preserving dynamical consistency and numerical stability. To test this within a global forecasting model, we…

  98. Hugging Face Daily Papers TIER_1 English(EN) ·

    Online Reinforcement Learning in the Met Office Unified Model through Distributed Model-Agent Coupling

    Machine-learnt corrections can complement numerical weather prediction only if they adapt to the evolving model state while preserving dynamical consistency and numerical stability. To test this within a global forecasting model, we couple the Met Office (UKMO) Unified Model (UM)…

  99. arXiv cs.LG TIER_1 English(EN) · Tom\'a\v{s} Hole\v{c}ek, Viliam Lis\'y ·

    NashDreamer: Model-Based Reinforcement Learning for Zero-Sum Imperfect-Information Games

    arXiv:2609.01549v1 Announce Type: new Abstract: Model-based reinforcement learning (MBRL) has achieved remarkable results in single-agent domains, yet its extension to competitive imperfect information games (IIGs) remains underexplored. In multi-agent settings, opponent-induced …

  100. arXiv cs.CL TIER_1 English(EN) · Yu Yuan, Yaoyou Fan, Lili Zhao, Guangting Zheng, Kai Zhang, Lu Pan, Ke Zeng, Qi Liu ·

    Uncovering and Mitigating Aggregation-Induced Reward Hacking in Multi-Reward Reinforcement Learning

    arXiv:2609.00213v1 Announce Type: new Abstract: Reinforcement learning fine-tuning of large language models increasingly adopts multiple reward dimensions, including verifiable rules, task-specific evaluators, and learned reward models, to provide richer supervision across divers…

  101. arXiv cs.AI TIER_1 English(EN) · Kshitij Tayal, Arun Sharma, Genta Indra Winata, Anirban Das, Sambit Sahu ·

    The Rise of Verbal Reinforcement Learning

    arXiv:2609.01597v1 Announce Type: cross Abstract: Natural language is emerging as a primary feedback channel for improving language agents, capable of conveying intent, preferences, and causal structure in forms interpretable by both humans and modern language models. We call thi…

  102. arXiv cs.AI TIER_1 English(EN) · Liming Pu, Xiaoxia Li, Yifu Liu, Teng Cao, Bin Yang ·

    Explore More, Drift Less: Outcome-Only Reinforcement Learning Can Suffice for Long-Horizon Interactive Agents

    arXiv:2609.01245v1 Announce Type: cross Abstract: Reinforcement learning is a natural way to post-train LLM agents for long-horizon interactive tasks judged only by end-of-task verification, yet a shared belief holds that outcome-only RL soon hits a ceiling on small open models. …

  103. arXiv cs.AI TIER_1 English(EN) · Asrin Efe Yorulmaz, Ugur Aydin, Tamer Basar ·

    Independent Reinforcement Learning in Discounted Markov Games

    arXiv:2609.00504v1 Announce Type: cross Abstract: In this work, we study radically uncoupled learning in discounted general-sum Markov games. Assuming ``$\mathsf{ETH}$ for $\mathsf{PPAD}$", we show that, for every fixed discount factor, there is no polynomial-time algorithm for c…

  104. arXiv cs.LG TIER_1 English(EN) · Baha Zarrouki, Arslan Thobani, Jasper Hoffmann, Mattia Piccinini, Rudolf Reiter, Felix Jahncke, S\'ebastien Gros, Davide Scaramuzza, Johannes Betz ·

    Accelerating Reinforcement Learning via MPC Solver-Gradient Guidance for Weights-varying MPC

    arXiv:2609.01061v1 Announce Type: cross Abstract: In Model Predictive Control (MPC), cost-function weights shape closed-loop behavior, yet changing conditions often make fixed parametrizations suboptimal and motivate context-dependent online adaptation. Learning such policies is …

  105. arXiv cs.NE (Neural & Evolutionary) TIER_1 English(EN) · Miguel A. Bessa ·

    Reinforcement learning to choose optimizers

    No single optimization method is uniformly best for all problems, and the most suitable optimizer choice can change during a run. Existing approaches that change optimizer during execution typically predetermine part of the strategy: the portfolio is restricted to one algorithm c…

  106. arXiv cs.IR (Information Retrieval) TIER_1 English(EN) · Kam-Fai Wong ·

    World Model-Guided Reinforcement Learning via Counterfactual User Engagement Simulation

    Reinforcement learning for user-centric agents is limited by the cost, latency, and risk of collecting online feedback, as well as by the lack of counterfactual comparisons under the same user state. In this paper, we propose World Model-Guided Reinforcement Learning via counterf…

  107. arXiv cs.LG TIER_1 English(EN) · Sheeraja Rajakrishnan, Alexander G. Ororbia, Travis Desell, Daniel E. Krutz ·

    Uncertainty-Driven Replay Memory for Reinforcement Learning

    arXiv:2608.29860v1 Announce Type: new Abstract: Uncertainty estimation provides promising capabilities for reinforcement learning (RL) agents. Notably, estimating uncertainty can reduce the training time and enable agents to obtain greater rewards over time by exploiting informat…

  108. arXiv cs.LG TIER_1 English(EN) · Bastien Dubail, Stefan Stojanovic, Alexandre Prouti\`ere ·

    Shift Before You Learn: Enabling Low-Rank Representations in Reinforcement Learning

    arXiv:2509.05193v3 Announce Type: replace Abstract: Low-rank structure is a common implicit assumption in many modern reinforcement learning (RL) algorithms. For instance, reward-free and goal-conditioned RL methods often presume that the successor measure admits a low-rank repre…

  109. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Kayvan Karim ·

    LLM-Guided Reinforcement Learning for Adaptive NPC Behavior in Multi-Agent Combat Games

    Scripted and rule-based non-player characters (NPCs) in combat video games often exhibit predictable behaviors that experienced players can exploit, while reinforcement learning (RL) agents typically retain a fixed policy after training and cannot readily adapt their strategy to …

  110. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Yonathan Efroni ·

    Towards Scaling Reinforcement Learning to Massive Populations: Learning Mean-Field Representations

    Modern multi-agent systems are increasingly deployed at scale over large populations of agents in settings such as ad-auctions, traffic routing, and recommendation systems. The dominant approach in such settings is to optimize each agent's policy independently, treating the other…

  111. arXiv stat.ML TIER_1 English(EN) · Weiwei Wang, Yuqiang Li, Xianyi Wu, Bingyi Jing ·

    Model-based Bootstrap for Offline Policy Evaluation in Tabular Reinforcement Learning

    arXiv:2609.20389v1 Announce Type: new Abstract: Offline policy evaluation (OPE) is crucial in high-stakes reinforcement learning applications, where new policies must be assessed reliably before deployment. In such settings, point estimates alone are insufficient; principled unce…

  112. arXiv stat.ML TIER_1 English(EN) · Harvey Barnhard, Giacomo Opocher, Rahul Singh ·

    Stable Policy Learning

    arXiv:2609.19418v1 Announce Type: cross Abstract: In evidence-based policymaking, typically one experimental sample is observed, then a learned policy recommendation is implemented at scale. Policies learned from the experimental data can perform well in expected welfare, yet ran…

  113. arXiv stat.ML TIER_1 English(EN) · Yingxuan Zhuang, Binhe Yu, Jingxiao Yang, Ruopei Sun, Ziting Li, Cheng Tan, Xuhong Zhang, Jianwei Yin, Jintao Chen ·

    Dual-Axis Policy Optimization for LLM Agents: Bayesian Feedback Attribution and Trajectory Mass Normalization

    arXiv:2609.19830v1 Announce Type: cross Abstract: Reinforcement learning for LLM agents involves two distinct optimization di- mensions: how environment feedback is exploited within a trajectory, and how complete trajectories are aggregated across a batch. We formulate these dime…

  114. arXiv stat.ML TIER_1 English(EN) · Ying Jin, Naoki Egami ·

    Conformal Policy Learning with Distribution-Free Safety Guarantees

    arXiv:2609.17296v1 Announce Type: cross Abstract: Policy learning aims to determine who should be treated based on individual characteristics. In high-stakes settings such as medicine and public policy where safety is a central concern, improving the average outcomes alone may no…

  115. arXiv stat.ML TIER_1 English(EN) · Corentin Pla, Hugo Richard, Marc Abeille, Vianney Perchet ·

    Near-Optimal Reinforcement Learning with Multi-Step Transition Lookahead

    arXiv:2609.11807v1 Announce Type: new Abstract: We study reinforcement learning (RL) with transition look-ahead, where the agent may observe which states would be visited upon playing any sequence of $\ell$ actions before deciding its course of action. Although look-ahead can sub…

  116. arXiv stat.ML TIER_1 English(EN) · Denis Belomestny, Alexey Naumov, Artemy Rubtsov, Sergey Samsonov ·

    Statistical analysis of Inverse Entropy-regularized Reinforcement Learning

    arXiv:2512.06956v2 Announce Type: replace Abstract: Inverse reinforcement learning aims to infer the reward function that explains expert behavior observed through trajectories of state--action pairs. A long-standing difficulty in classical IRL is the non-uniqueness of the recove…

  117. arXiv stat.ML TIER_1 English(EN) · Nan Lu, Ethan Lee, James M. Robins, David Simchi-Levi, Junwei Lu ·

    Optimal Value Inference for Reinforcement Learning

    arXiv:2609.09981v1 Announce Type: new Abstract: We study offline inference for the optimal value in reinforcement learning. Two new nuisances are derived as fixed points of a self-induced Bellman equation, in which we approximate the maximum Bellman operator by its softmax corres…

  118. arXiv cs.CV TIER_1 English(EN) · Jai Bardhan, Patrik Drozdik, Josef Sivic, Vladimir Petrik ·

    Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning

    arXiv:2603.25685v2 Announce Type: replace-cross Abstract: Action-conditioned robot world models generate future video frames of the manipulated scene given a robot action sequence, offering a promising alternative for simulating tasks that are difficult to model with traditional …

  119. arXiv stat.ML TIER_1 English(EN) · Aditya Makkar, Benjamin Unger, Jeongyeol Kwon, Mathieu Lauri\`ere, Eugene Vinitsky, Yonathan Efroni ·

    Towards Scaling Reinforcement Learning to Massive Populations: Learning Mean-Field Representations

    arXiv:2609.02928v1 Announce Type: cross Abstract: Modern multi-agent systems are increasingly deployed at scale over large populations of agents in settings such as ad-auctions, traffic routing, and recommendation systems. The dominant approach in such settings is to optimize eac…

  120. arXiv stat.ML TIER_1 English(EN) · Shrinivas Ramasubramanian, Daman Arora, Fahim Tajwar, Guanning Zeng, Qingyang Wu, Zhongzhu Zhou, Chenfeng Xu, Haiwen Feng, Yuda Song, Aarti Singh, Ruslan Salakhutdinov, J. Andrew Bagnell, Jeff Schneider, Andrea Zanette ·

    Tail-Likelihood Reinforcement Learning

    arXiv:2609.02987v1 Announce Type: cross Abstract: Reinforcement learning typically optimizes average reward. For generative policies, the average can hide an important distinction: two policies can achieve the same mean reward while having very different chances of producing a ra…

  121. 雷峰网 (Leiphone) TIER_1 中文(ZH) ·

    Reinforcement Learning Camp New Work: How to Break the "Learn New, Forget Old" Dilemma

    <section style="text-align: center; margin: 0px 16px; line-height: 1.75em; display: block;"><img class="rich_pages wxw-img" src="https://static.leiphone.com/uploads/new/images/20260915/6aa8a9aff0774.jpg?imageMogr2/quality/90" style="width: 100%; display: inline-block; text-align:…

  122. Mastodon — sigmoid.social TIER_1 English(EN) · [email protected] ·

    🤖 【Hugging Face Papers】T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks Agent usage is shifting toward long-horizon tasks such as coding and sci

    🤖 【Hugging Face Papers】T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks Agent usage is shifting toward long-horizon tasks such as coding and scientific discovery, among which terminal tasks ar... # AI # TechNews # MachineLearning 🔗 https:// huggingface.co/papers/2…

  123. dev.to — LLM tag TIER_1 English(EN) · Nikhil raman K ·

    Reinforcement Learning from Human Feedback (RLHF): Roles, Responsibilities, and How LLMs Learn What Humans Prefer

    <p>Large language models don't become aligned simply because they become larger. They become useful when their capabilities are shaped toward what humans actually prefer.</p> <p>A language model can generate grammatically correct text, write code, summarize documents, answer ques…

  124. dev.to — LLM tag TIER_1 English(EN) · Pneumetron ·

    Beyond Temperature Scaling: 3PO Introduces Parameter-Space Exploration for LLM Reinforcement Learning

    <p><em>Researchers have introduced Perturbed Parameter Policy Optimization (3PO), a new method that shifts reinforcement learning exploration from output distributions to the model's parameter space. By sampling diverse policies directly, 3PO reduces training instability and impr…