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SpeechGym trains voice agents directly via audio reinforcement learning

Researchers have developed SpeechGym, a novel audio-native environment designed to train voice agents using reinforcement learning. Unlike previous methods that rely on text-based interactions or separate text-to-speech and automatic speech recognition systems, SpeechGym enables end-to-end training by having two omni-modal models converse directly in audio. This approach addresses perceptual errors, such as misheard arguments, and behavioral issues like unauthorized actions, by leveraging outcome-based rewards. The trained agents demonstrate significant improvements in task success and efficiency on voice benchmarks. AI

IMPACT Enables more robust and efficient training of voice agents by directly using audio, potentially improving human-AI interaction.

RANK_REASON Academic paper detailing a new training environment for AI agents. [lever_c_demoted from research: ic=1 ai=1.0]

Read on arXiv cs.AI →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

SpeechGym trains voice agents directly via audio reinforcement learning

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Academic paper detailing a new training environment for AI agents. [lever_c_demoted from research: ic=1 ai=1.0]
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COVERAGE [1]

  1. arXiv cs.AI TIER_1 English(EN) · Jiajun Fan, Jingyuan Li, Prashanth Gurunath Shivakumar, Jia-Hong Huang, Qi Luo, M. Maruf, Ivan Bulyko, Ge Liu, Roger Ren ·

    SpeechGym: An Audio-Native Gym for Training Voice Agents via Reinforcement Learning

    arXiv:2608.26432v1 Announce Type: cross Abstract: Voice agents must call tools and hold multi-turn dialogue entirely through speech, yet the dominant paradigm trains them in text. Existing frameworks either cascade TTS and ASR around a proprietary voice API, where gradients canno…