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Witcher 3 NPC simulation complexity and Slay the Spire 2 updates discussed

Developers of The Witcher 3: Wild Hunt faced challenges convincing players that its NPC simulation was not merely superficial, with one designer noting the difficulty in conveying the depth of the game's systems. Separately, updates for Slay the Spire 2 are slowing as the development team at Mega Crit focuses on introducing new game modes and content, including an alternate Act 2 and a new character. AI

RANK_REASON The cluster discusses game development details and update schedules, not a new release or significant industry event.

Read on Mastodon — fosstodon.org →

AI-generated summary · Google Gemini · from 2 sources. How we write summaries →

Witcher 3 NPC simulation complexity and Slay the Spire 2 updates discussed

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The cluster discusses game development details and update schedules, not a new release or significant industry event.
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2 independent sources
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54 days old
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COVERAGE [2]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 Witcher 3 designer says it wasn't easy to convince players its NPC simulation wasn't 'just fakery': 'People nowadays are interested in those kinds of details,

    🎮 Witcher 3 designer says it wasn't easy to convince players its NPC simulation wasn't 'just fakery': 'People nowadays are interested in those kinds of details, and it really came to haunt us' "Today, if you said 'give me a Witcher 3 village that has eight houses', I could give y…

  2. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    📰 Slay the Spire 2 updates are slowing down again, but don't fear, it's all in the name of more modes, an alternate Act 2, and a character with a bandaged foot

    📰 Slay the Spire 2 updates are slowing down again, but don't fear, it's all in the name of more modes, an alternate Act 2, and a character with a bandaged foot Slay the Spire 2 has been moving at a solid pace since it launched into early access back in March, but back in May deve…