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Big Walk patch adjusts voice volume while keeping proximity audio

A recent patch for the game Big Walk has addressed player complaints regarding voice volume. The developers stated that the ability to only hear nearby players is a core design element. While the update increases the overall volume of quiet voices, it maintains the proximity-based audio system. AI

RANK_REASON Patch notes for a video game.

Read on Mastodon — fosstodon.org →

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Big Walk patch adjusts voice volume while keeping proximity audio

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  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 Big Walk patch addresses voice volume complaints with restraint: 'We consider it an important part of the game's design that you can only hear players who are

    🎮 Big Walk patch addresses voice volume complaints with restraint: 'We consider it an important part of the game's design that you can only hear players who are close to you' A new update "makes quiet voices louder overall," but doesn't let you hear players from farther away. 📰 S…