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Developer's AI-powered crime game NPC generates hilarious criminal plan

A developer has created a text-based crime game (MUD) that utilizes AI for narration and NPC interactions. The game incorporates Anthropic's Claude 4.6 model for its primary AI, supplemented by a smaller model for rapid thought updates. The developer found the AI's generated criminal plan to be humorously inept, noting its tendency to lose money and engage in activities that seem to lead it back to jail. AI

IMPACT Demonstrates creative applications of LLMs in interactive entertainment and NPC role-playing.

RANK_REASON Developer's personal project using an AI model for game narration and NPC behavior.

Read on r/Anthropic →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

Developer's AI-powered crime game NPC generates hilarious criminal plan

COVERAGE [1]

  1. r/Anthropic TIER_1 English(EN) · /u/xxxx69420xx ·

    I build a crime MUD that uses AI for narration for news and story and added a bot NPC player/bug hunter and this is its Criminal plan i find hilarious

    <table> <tr><td> <a href="https://www.reddit.com/r/Anthropic/comments/1vdsyot/i_build_a_crime_mud_that_uses_ai_for_narration/"> <img alt="I build a crime MUD that uses AI for narration for news and story and added a bot NPC player/bug hunter and this is its Criminal plan i find h…