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Gears of War: E-Day ditches battle passes for classic earnable multiplayer content

The Coalition, developer of 'Gears of War: E-Day,' has announced a return to classic multiplayer progression, promising that nearly all in-game customization items will be earnable through gameplay. This approach eschews battle passes and microtransactions, with exceptions for premium edition content, charity bundles, and brand collaborations. This move contrasts with industry trends and even fellow Xbox titles like Halo Infinite, signaling a significant shift for the franchise and potentially for Xbox's strategy. AI

RANK_REASON This is a product announcement for a video game, not a frontier AI release or significant industry event.

Read on Forbes — Innovation →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

Gears of War: E-Day ditches battle passes for classic earnable multiplayer content

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This is a product announcement for a video game, not a frontier AI release or significant industry event.
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53 days old
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COVERAGE [1]

  1. Forbes — Innovation TIER_1 English(EN) · Paul Tassi, Senior Contributor ·

    ‘Gears Of War: E-Day’ Dev Promises ‘No Battle Pass, No Bull—’ For Multiplayer

    Gears of War: E-Day developer The Coalition is correctly reading the room when it comes to the sentiment of many gamers these days,