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AI-powered "shovelware" emerges with LLMs and diffusion models

The use of AI diffusion models for assets and LLMs for code is creating a new wave of "shovelware," a term typically used for low-quality video games. This AI-driven approach, while not yet cheaper than traditional methods, has the potential to produce a significantly larger volume of subpar content more rapidly. Developers are employing these AI tools with the same lazy methodologies seen in decades of video game shovelware, resulting in a similar end product but with increased efficiency in content generation. AI

IMPACT This development suggests a potential increase in low-quality, AI-generated content across various digital media, impacting user experience and content quality standards.

RANK_REASON The item discusses the concept of "shovelware" in the context of AI-generated content, drawing parallels to the video game industry. It does not report on a specific AI release, research, or significant industry event, but rather offers an opinionated commentary on a trend.

Read on Mastodon — sigmoid.social →

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AI-powered "shovelware" emerges with LLMs and diffusion models

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  1. Mastodon — sigmoid.social TIER_1 English(EN) · [email protected] ·

    @ texttheater This is how modern # shovelware is born. Same end result, same lazy developers, just a slightly different methodology. Video games have had shovel

    @ texttheater This is how modern # shovelware is born. Same end result, same lazy developers, just a slightly different methodology. Video games have had shovelware problems for decades. Back then, the methodology was to use stock assets, and have the coding be outsourced to unde…