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Studio ZA/UM lays off 32 employees after poor game sales

Studio ZA/UM is laying off up to 32 employees, approximately two months after the release of their game "Zero Parades: For Dead Spies." The studio cited the game's commercial performance as the reason for the layoffs, stating it did not enable them to sustain their current size. Despite the changes, ZA/UM emphasized that its core purpose and artistic standards remain intact. AI

RANK_REASON Layoffs at a game studio following a product release.

Read on Mastodon — fosstodon.org →

AI-generated summary · Google Gemini · from 2 sources. How we write summaries →

Studio ZA/UM lays off 32 employees after poor game sales

COVERAGE [2]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 2 months after releasing Zero Parades, Studio ZA/UM is laying off employees: 'Its commercial performance has not enabled us to sustain a studio of our current

    🎮 2 months after releasing Zero Parades, Studio ZA/UM is laying off employees: 'Its commercial performance has not enabled us to sustain a studio of our current size' Up to 32 people will be put out of work. 📰 Source: Latest from PC Gamer 🔗 Link: https://www.pcgamer.com/games/rpg…

  2. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 ZA/UM Studios to lay off up to 32 workers two months after releasing Zero Parades: For Dead Spies 'This changes the shape of ZA/UM, but not its purpose. Our a

    🎮 ZA/UM Studios to lay off up to 32 workers two months after releasing Zero Parades: For Dead Spies 'This changes the shape of ZA/UM, but not its purpose. Our artistic standards remain unchange; we will persist.' 📰 Source: gamedeveloper 🔗 Link: https://www.gamedeveloper.com/busin…