The developer of Slay the Spire 2 has opted to use intentionally "rubbish" placeholder art rather than AI-generated images. This decision stems from a desire to avoid the potential negative emotional response players might have to AI art, even if it's technically superior. The game's current early access version features placeholder art that is acknowledged as being of lower quality. AI
IMPACT Highlights developer sentiment against AI art, suggesting potential player preference for human-created, even if imperfect, assets.
RANK_REASON Developer opinion piece on AI art usage in game development.
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