Housemarque has detailed the development of their new game, Saros, drawing parallels to their previous title, Returnal. The studio discussed the evolution of their game design process, highlighting how Saros builds upon the foundations laid by Returnal while forging its own distinct identity. This insight into their creative journey offers a look into the studio's approach to developing engaging gameplay experiences. AI
Summary written by gemini-2.5-flash-lite from 1 source. How we write summaries →
RANK_REASON This is a game development interview, not directly related to AI.