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Indie dev defends Steam refund policy; new on-screen keyboard released

An indie game developer, Mateo Covic, has defended his criticism of Steam's refund policy, stating that it is wrong to refund a game after playing and completing it. Covic's game, described as a 'rage game,' is reportedly performing well on Steam with a normal refund rate, but his primary concern is the principle of refunding completed games. Separately, a new on-screen keyboard called MaiN_Keyboard has been developed for KDE Plasma and Wayland, utilizing kernel-level input via uinput. AI

RANK_REASON The cluster contains two unrelated items: one commentary on a game refund policy and another about a software release, neither of which meets the criteria for higher tiers.

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Indie dev defends Steam refund policy; new on-screen keyboard released

COVERAGE [2]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' Ma

    🎮 Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' Mateo Covic said his 'rage game' is actually doing quite well on Steam, and its refund rate is normal—but that wasn't his …

  2. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🐧 MaiN_Keyboard – on-screen keyboard MaiN_Keyboard is an on-screen keyboard designed for KDE Plasma and Wayland. It uses kernel-level keyboard input via uinput.

    🐧 MaiN_Keyboard – on-screen keyboard MaiN_Keyboard is an on-screen keyboard designed for KDE Plasma and Wayland. It uses kernel-level keyboard input via uinput. The post MaiN_Keyboard – on-screen keyboard appeared first on LinuxLinks. 📰 Source: LinuxLinks 🔗 Link: https://www.linu…