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Unreal Engine's AI embrace leads to developer exodus

A user has decided to stop developing add-ons for Unreal Engine due to the engine's decision to remove Blueprints and embrace AI. This user is now focusing on porting their work to Unity and Godot Engine instead. AI

IMPACT This decision by one developer may indicate a broader trend of user dissatisfaction with AI integration in game development tools.

RANK_REASON This is a single user's opinion and reaction to a product change, not a significant industry event.

Read on Mastodon — fosstodon.org →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

Unreal Engine's AI embrace leads to developer exodus

COVERAGE [1]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    Since # unrealEngine has made the reckless decision to remove # blueprints from their game engine and openly embrace # AI ... I have stopped porting my add-on s

    Since # unrealEngine has made the reckless decision to remove # blueprints from their game engine and openly embrace # AI ... I have stopped porting my add-on shader to their engine. I updated my "coming soon" graphic to exclude unreal, and I'm moving on to porting my # blender a…