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NVIDIA's Audio2Face-3D ported to Apple Silicon for local use

An open-source port of NVIDIA's Audio2Face-3D model is now available for Apple Silicon, enabling local execution of speech-to-3D facial animation. The `speech-swift` package, released under the Apache 2.0 license, uses MLX for its forward pass and outputs timestamped facial animation coefficients, with options for emotion conditioning. While the current release provides the animation data, a renderer is planned for future integration, potentially as a ComfyUI node or Blender add-on. AI

IMPACT Enables local, offline generation of 3D facial animations from speech on Apple devices.

RANK_REASON Port of an existing model to new hardware/framework, with plans for further integration.

Read on r/StableDiffusion →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

NVIDIA's Audio2Face-3D ported to Apple Silicon for local use

COVERAGE [1]

  1. r/StableDiffusion TIER_2 English(EN) · /u/ivan_digital ·

    NVIDIA's Audio2Face-3D ported to Apple Silicon — open source, runs locally (audio → 3D facial animation)

    <!-- SC_OFF --><div class="md"><pre><code>Audio2Face-3D is NVIDIA's model for driving a 3D face from speech. I ported it to run natively on Apple Silicon as part of speech-swift, an open-source (Apache 2.0) speech package I maintain — the forward pass is a hand-written MLX graph,…