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New research explores advanced multi-armed bandit algorithms · 8 sources tracked

This cluster features several research papers exploring advancements in multi-armed bandit algorithms. Topics include characterizing learnability in adversarial noisy bandits, developing contextual slate bandits with limited adaptivity, and proposing new exploration strategies for linear bandits. Additionally, research is presented on learning peer influence probabilities, handling non-observable states in Markovian bandits, and optimizing conditional causal bandits. AI

IMPACT These theoretical advancements in bandit algorithms could lead to more efficient and effective decision-making systems in various AI applications.

RANK_REASON Cluster consists of multiple academic papers on theoretical aspects of bandit algorithms.

Read on arXiv cs.LG →

AI-generated summary · Google Gemini · from 15 sources. How we write summaries →

New research explores advanced multi-armed bandit algorithms · 8 sources tracked

COVERAGE [15]

  1. arXiv cs.AI TIER_1 English(EN) · Yunjin Tong ·

    A Contextual-Bandit Oversight Game with Two-Sided Informational Asymmetry

    arXiv:2607.00155v1 Announce Type: new Abstract: We study runtime human oversight of an AI agent when private information runs in both directions: the human privately knows her reward function, while the AI privately knows the quality of the action it proposes. This is the kind of…

  2. arXiv cs.LG TIER_1 English(EN) · Arpit Agarwal, Rohan Ghuge, Viswanath Nagarajan, Zhengjia Zhuo ·

    Semi-Bandit Learning for Monotone Stochastic Optimization

    arXiv:2312.15427v3 Announce Type: replace Abstract: Stochastic optimization is a widely used approach for optimization under uncertainty, where uncertain input parameters are modeled by random variables. Exact or approximation algorithms have been obtained for several fundamental…

  3. arXiv cs.LG TIER_1 English(EN) · Bin Du, Chang Liu, Dingqi Zhu, Lintao Ye, Dengfeng Sun ·

    Distributed Online Bandit Submodular Maximization with Bounded Sampling Violations

    arXiv:2607.00680v1 Announce Type: new Abstract: We study distributed online submodular maximization under partition matroid constraints, in which multiple agents select a limited number of actions from their own subsets sequentially to maximize the cumulative value of a sequence …

  4. arXiv cs.LG TIER_1 English(EN) · Dengfeng Sun ·

    Distributed Online Bandit Submodular Maximization with Bounded Sampling Violations

    We study distributed online submodular maximization under partition matroid constraints, in which multiple agents select a limited number of actions from their own subsets sequentially to maximize the cumulative value of a sequence of objective functions. We develop a unified alg…

  5. arXiv cs.LG TIER_1 English(EN) · Tanmay Goyal, Sukruta Prakash Midigeshi, Gaurav Sinha ·

    Contextual Slate GLM Bandits with Limited Adaptivity

    arXiv:2606.31449v1 Announce Type: new Abstract: We investigate the contextual slate bandit problem with generalized linear rewards under limited adaptivity. At each round, the learner is presented with $N$ sets of items, where each item is represented by a $d$-dimensional feature…

  6. arXiv cs.LG TIER_1 English(EN) · Steve Hanneke, Kun Wang ·

    A Complete Characterization of Learnability for Adversarial Noisy Bandits

    arXiv:2605.09200v2 Announce Type: replace Abstract: We study adversarial noisy bandits given a known function class $\mathcal{F}$. In each round, the adversary selects a function $f \in \mathcal{F}$, the learner chooses an arm, and then observes a noisy reward determined by the c…

  7. arXiv cs.LG TIER_1 English(EN) · Gaurav Sinha ·

    Contextual Slate GLM Bandits with Limited Adaptivity

    We investigate the contextual slate bandit problem with generalized linear rewards under limited adaptivity. At each round, the learner is presented with $N$ sets of items, where each item is represented by a $d$-dimensional feature vector. The learner then constructs a slate by …

  8. arXiv cs.LG TIER_1 English(EN) · Toshinori Kitamura, Shuai Liu, Csaba Szepesv\'ari ·

    Randomized Exploration for Linear Bandits via Absolute Perturbations

    arXiv:2606.28616v1 Announce Type: new Abstract: In stochastic linear bandits, the canonical Upper Confidence Bound (UCB) algorithm admits a simple frequentist regret analysis but can be computationally demanding, while Thompson Sampling (TS) is computationally attractive yet typi…

  9. arXiv cs.LG TIER_1 English(EN) · Ahmed Sayeed Faruk, Mohammad Shahverdikondori, Elena Zheleva ·

    Learning Peer Influence Probabilities with Linear Contextual Bandits

    arXiv:2510.19119v2 Announce Type: replace Abstract: In networked environments, it is common for users to share recommendations about content, products, services, and possible courses of action. Whether these recommendations are accepted and acted upon is highly context-dependent,…

  10. arXiv cs.LG TIER_1 English(EN) · Thomas Hira, Victor Boone, Urtzi Ayesta, Ina Maria Verloop ·

    Learning in Markovian bandits with non-observable states and constrained decision epochs

    arXiv:2606.27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs. The focus is restricted to a ``pure'' regret benchmark, that compares the …

  11. Hugging Face Daily Papers TIER_1 English(EN) ·

    Leveraging Similarities in Multi-Armed Bandits

    In many online learning and bandit problems, the actions we consider possess inherent similarities--for instance because they share latent traits, tags, or hierarchical structure. We study online learning with a similarity-structured action set, encoded by a rooted tree whose lea…

  12. arXiv stat.ML TIER_1 English(EN) · Gianmarco Genalti, Marco Mussi, Nicola Gatti, Marcello Restelli, Matteo Castiglioni, Alberto Maria Metelli ·

    Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rotting

    arXiv:2409.05980v2 Announce Type: replace Abstract: Rested and Restless Bandits are two well-known bandit settings that are useful to model real-world sequential decision-making problems in which the expected reward of an arm evolves over time due to the actions we perform or due…

  13. arXiv stat.ML TIER_1 English(EN) · Devdan Dey, Sujoy Bhore, Avishek Ghosh ·

    Optimal Regret for Single Index Bandits

    arXiv:2605.09454v2 Announce Type: replace Abstract: We study the $\textit{single-index bandit}$ problem, where rewards depend on an unknown one-dimensional projection of high-dimensional contexts through an unknown reward function. This model extends linear and generalized linear…

  14. arXiv stat.ML TIER_1 English(EN) · Lucas L\'evy, Jean-Lou Valeau, Arya Akhavan, Patrick Rebeschini ·

    Self-Concordant Perturbations for Linear Bandits

    arXiv:2510.24187v3 Announce Type: replace Abstract: We consider the adversarial linear bandits setting and present a unified algorithmic framework that bridges Follow-the-Regularized-Leader (FTRL) and Follow-the-Perturbed-Leader (FTPL) methods, extending the known connection betw…

  15. arXiv stat.ML TIER_1 English(EN) · Francisco N. F. Q. Simoes, Itai Feigenbaum, Mehdi Dastani, Thijs van Ommen ·

    The Minimal Search Space for Conditional Causal Bandits

    arXiv:2502.06577v3 Announce Type: replace-cross Abstract: Causal knowledge can be used to support decision-making problems. This has been recognized in the causal bandits literature, where a causal (multi-armed) bandit is characterized by a causal graphical model and a target var…