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Riot Games delays 'last hit indicators' in League of Legends ranked mode

Riot Games has decided to postpone the implementation of 'last hit indicators' in League of Legends' ranked mode. This decision comes in response to player feedback, with the company stating a need for more data and community input before proceeding. The indicators will remain enabled but will be set to an 'off by default' status for modes like Swiftplay, Co-op vs AI, and Normal Draft. AI

IMPACT Minimal impact on AI operators; this is a game design decision.

RANK_REASON Product decision change based on user feedback, not a core AI release or significant industry event.

Read on Mastodon — fosstodon.org →

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Riot Games delays 'last hit indicators' in League of Legends ranked mode

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  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 Riot delays 'last hit indicators' in League of Legends ranked mode after fan response: 'We want to get more data and feedback' "We’ll keep them enabled, but o

    🎮 Riot delays 'last hit indicators' in League of Legends ranked mode after fan response: 'We want to get more data and feedback' "We’ll keep them enabled, but off by default, for swiftplay, co-op vs AI, and normal draft." 📰 Source: Latest from PC Gamer 🔗 Link: https://www.pcgamer…