Star Wars Galaxies, an MMO released in 2003, had plans for a Jedi class that would have significantly altered the game's trajectory. Initially, the developers intended for Jedi to be a hidden, rare class, accessible only through a complex and lengthy in-game questline. This approach aimed to maintain the lore of Jedi being scarce and hunted by the Empire, particularly Darth Vader. However, due to player demand and development challenges, the Jedi class was eventually made more accessible, changing the game's original vision. AI
RANK_REASON Article discusses past game development decisions and lore, not a current event.
Read on Mastodon — fosstodon.org →
AI-generated summary · Google Gemini · from 1 sources. How we write summaries →