DLSS 4.5 Ray Reconstruction update arrives in August for better ray tracing visuals — broader training data set and second-gen transformer architecture combine for improved image quality
Nvidia is releasing an update to its DLSS 4.5 Ray Reconstruction technology in August, enhancing ray tracing visuals in games. This update features a more advanced transformer architecture, allowing it to process more data and utilize more parameters for improved image quality. The technology will be compatible with all GeForce RTX GPUs and will also be integrated into Blender to improve rendering workflows. AI
IMPACT Enhances visual fidelity in games and 3D rendering, potentially improving user experience and creative workflows.